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Entities
Custom
Name
Preset
Custom
Point in Time to use (UTC)
Day
Time
Get current time
The Time is used to determine where
all entities with a non-custom preset
should be placed. All entities share the same point in time. Changing the time will cause a change of the initial conditions in
all
non-custom entities.
Initial Location
\(x\)
\(m\)
\(y\)
\(m\)
\(z\)
\(m\)
Initial Velocity
\(\dot{x}\)
\(\frac{m}{s}\)
\(\dot{y}\)
\(\frac{m}{s}\)
\(\dot{z}\)
\(\frac{m}{s}\)
Mass
\(kg\)
Radius
\(m\)
Simulation
Simulation Steps
Velocity Verlet (2th. order, symplectic)
Runge Kutta (4th. order)
Symplectic Integrator (4th. order)
Simulation Steps
Simulation Step Size
Entities defined
0 / 2
Start
Visual
Scaling of entity radius
1
1
10
100
1e3
1e4
1e5